I had a good feeling when I started this game.
I told myself : "Ok, this is going to be good, to play pool with planets."
I liked the art. I liked the ambiance. "Ok. Let's start."
Then I started. I understood pretty quickly not to launch the moon in the black holes (I didn't read the "How to play") and I found the idea great. I saw that there were some changes in the gameplay that appeared randomly, spicing up the game. I didn't see a scoring bar, or anyhting, so I made a challenge to myself to finish the first "world" in the fewer shots possible. Good.
And then.... "Fx : Gravity" appeared, and I couldn't shoot any planet in a black hole because... the planets never leave the "ground" high enough to go in any black hole. How do I know that ? I had this FX at least 10 times in a row, mixed 3 times with "Fx : slides"...
So 13 times with "Gravity" where you can't do anything (I even had a black hole near the "ground", the planets never went there in "gravity" mode...) and "Slides" where it doesn't do much... The same thing happened next with "Fx : small planets", which appeared 5 times in a row....
I told myself that it wasn't too bad, that I just had a bad score count only to me, but the game records the number of moves you have to use in order to calculate the score... which is kind of harsh given the "punishment" you can get if you get "gravity fx"...
So the game would be awesome if the mix of the fx was more efficient and maybe less (or more ?) random, meaning that fxs should not appear too often... or in a more diverse way ?